I vibe coded a set of gaming tools because Arc Raiders loot was driving us insane

I vibe coded a set of gaming tools because Arc Raiders loot was driving us insane

If you've played Arc Raiders, you know the feeling. You extract with a full backpack — batteries, humidifiers, flow controllers — and then you're standing in Speranza staring at your stash thinking: keep, sell, or recycle?

My gaming group tried the usual stuff. Google sheets. Discord messages. Bookmarking wiki pages. Every raid still ended with five minutes of inventory confusion. The information existed — it was just scattered and slow to access mid-game.

So I built GlitchMania — three tools, each solving a different loot decision:

The Loot Advisor — Look up any item, get an instant keep/sell/recycle verdict based on crafting value, quest relevance, and recycle yield.

The Locator — Find where specific items spawn: which map, which location type, which containers to prioritize.

The Crafting Planner — See the full material tree for any weapon, augment, or upgrade before you start a raid. No more crafting something halfway and realizing you're three items short.

This was a vibe coding project

I vibe coded the whole thing — built with AI, optimized for speed, didn't worry about technical debt. The opposite of how I work professionally at IB Solutions, where code quality and architecture matter because clients depend on it for years.

But personal gaming tools with no paying customers? Vibe coding was perfect. I went from "I wish this existed" to "here, use this" in a few sessions.

Same pattern I keep seeing with AI in my personal life — if there's friction, there's probably a quick AI project that can dissolve it.

Try it

GlitchMania is free and works on mobile mid-raid. If you want tools for other games, join the Discord.